

Now he's back at Headquarters and eager to learn. You have the power to change him! Click on the Move button, and click on the HQ with the boots cursor. Click on Iain's picture-this action will bring up a specific command and statistical panel for the selected agent you can see that he has a 50 rating for his two agent abilities.

There's got to be a better way-here it is:Ĭlose the village window. When Iain is finished with his work, you can see that the village's Efficiency has only risen 5%. Click on the Batch Train button, which will direct your agent to repeatedly train the village with one click. You can see in the info box for the window that the village is at 50% efficiency. Slain agents are only dead for that particular scenario, and can be used in other scenarios.)Ĭlick on the Village itself to bring up its window. Finally, some scenarios can expose your agents to potentially fatal situations. Also, map movements reflect distances: moving an agent from one end of an island to another takes more time than a short stroll along the beach. Agents require some time to perform their assigned tasks. A skill level of 100 is the highest an agent can have.Īgents cost money (surprise). However, agents can only improve on what they know. If the agent present has Employment skills, that agent can also train other agents to increase their skill levels. As long as any agent is present in HQ, you can hire and fire agents. HQ is the building with a large green disk on your island. Hire and fire your agents at Agent Headquarters. You have the authority to hire and fire agents according to your whims, moods and fancies, although you must have at least one agent at all times, and can never have more then ten. They carry out your orders for the development of your island. Many of the game messages are now in movable windows.Īgents are the worker bees of your island. The main window itself can be minimized and moved around on the screen.
#Sims 3 unhide hidden islands windows

